If this is not overruffed, the contract is now assured.ĭeclarer's now plays the king, ace, and queen of clubs, discarding a heart from dummy to reach the end position shown below: ♠ĭeclarer exits with a spade, and whoever wins is endplayed. If this reveals a 3-0 trump split, he now ruffs another diamond in dummy. He should start by winning the diamond ace and ruffing a diamond in dummy, then cash the spade ace and spade king. But if the spades are 3-0, declarer will need an endplay to avoid the heart guess. If the adverse spades are divided 2-1, there are 12 certain tricks (six spade tricks, two hearts, one diamond and three clubs) and the possibility of a 13th by correctly guessing the two-way finesse (or dropping the queen) in hearts. Example ♠įor example, South is declarer in 6 ♠ and West leads the diamond king. In a case where declarer has no entries to dummy (or to his own hand), the defender may also be endplayed into leading a suit which can be won in that hand. Most commonly the losing play either constitutes a free finesse, or else it gives declarer a ruff and discard. An endplay (also throw-in), in bridge and similar games, is a tactical play where a defender is put on lead at a strategic moment, and then has to make a play that loses one or more tricks.
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